This blog is quite old and no longer updated. Wanna see what I'm up to now? Head over to my new website!

Google Analytics

Saturday, July 28, 2012

Minor 8-Bit Agent Update

8-Bit Agent has been updated to the latest version of the GMechanism API. Download 8-Bit Agent now!

Saturday, May 26, 2012

Hundreds of Indie Games, including Invasion Breaker, are on sale until June 1st

Because We May is a massive sale event where hundreds of indie games are on sale until June 1st! Invasion Breaker is one of them, so get it half off until June 1st! What are you waiting for, buy it now!


Saturday, May 19, 2012

A game made in two hours!

Well, I just finished up my entry for Klik of the Month Klub #59, a monthly event where participants must make a game in two hours or less. My entry is Simple Space Shooter, a frantic dual stick shooter where the goal is to kill all enemies and get the highest possible score. Check it out now!



I did attempt to record a screencast of the game being made, but my screen recorder spazzed out and ruined the footage. I guess it wasn't designed to run for two hours at a time.

Tuesday, May 15, 2012

Introducing City Block

Shortly after Invasion Breaker launched, I began work on my next project. This game, titled City Block, is a 2D block building/city management game, where you must build everything your city needs to be prosperous. No release date has been determined, but I'm expecting a development cycle of at least four more months, probably longer. City Block is being developed in Game Maker: HTML5, but I will probably upgrade to Game Maker: Studio when it comes out. City Block will be available on Windows, with other platforms under consideration. Here are some early screenshots:





Tuesday, April 24, 2012

Invasion Breaker on TI Graphing Calculators!

During the development of Invasion Breaker, one of my friends suggested to me that I release the game on Texas Instruments graphing calculators, which everyone in my school has. I initially ignored this idea, because I wanted to focus on the PC/Mac versions of the game, but, after it launched, I though about this idea a bit more, and decided to try it. I've spend the last two days learning TI-BASIC, and during that time, I have managed to make a functional prototype of Invasion Breaker with it. The variant of TI-BASIC that I'm using runs on TI-83 and TI-84 series calculators. When it's done (probably in a few days), the calculator version of Invasion Breaker will be free to all purchasers of the PC/Mac versions.

Have a look at the prototype:










EDIT (6/24/2012): This project is pretty much cancelled. I lost the motivation to finish it. Maybe it'll see a release someday.

Saturday, April 21, 2012

8- Bit Agent: Bugfixes

Before moving on to another project, I've decided to fix some bugs in my freeware game 8-Bit Agent. Download the update now.

Sunday, April 8, 2012

Invasion Breaker is out!

My new game, Invasion Breaker, is out on Indievania! It is on sale for $0.99 until Tuesday, when it will go to its normal price of $1.99. So what are you waiting for, buy it now!